<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: You Little Bobby Dazzler</title>
	<atom:link href="http://crookedtimber.org/2008/11/19/you-little-bobby-dazzler/feed/" rel="self" type="application/rss+xml" />
	<link>http://crookedtimber.org/2008/11/19/you-little-bobby-dazzler/</link>
	<description>Out of the crooked timber of humanity, no straight thing was ever made</description>
	<lastBuildDate>Sat, 21 Nov 2009 23:33:23 -0800</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: J Thomas</title>
		<link>http://crookedtimber.org/2008/11/19/you-little-bobby-dazzler/comment-page-1/#comment-259234</link>
		<dc:creator>J Thomas</dc:creator>
		<pubDate>Sat, 22 Nov 2008 18:41:09 +0000</pubDate>
		<guid isPermaLink="false">http://crookedtimber.org/?p=8541#comment-259234</guid>
		<description>Rich, think about this. Why would anybody subject themselves to a humanities graduate degree and a life of poverty? Hmmm?

Astrophysics students have a reason to avoid drama. Too much of that stuff and you won&#039;t graduate. This doesn&#039;t apply nearly as much to humanities grad students. And if they don&#039;t graduate, is that so terrible?</description>
		<content:encoded><![CDATA[	<p>Rich, think about this. Why would anybody subject themselves to a humanities graduate degree and a life of poverty? Hmmm?</p>

	<p>Astrophysics students have a reason to avoid drama. Too much of that stuff and you won&#8217;t graduate. This doesn&#8217;t apply nearly as much to humanities grad students. And if they don&#8217;t graduate, is that so terrible?</p>
 ]]></content:encoded>
	</item>
	<item>
		<title>By: Rich Puchalsky</title>
		<link>http://crookedtimber.org/2008/11/19/you-little-bobby-dazzler/comment-page-1/#comment-259104</link>
		<dc:creator>Rich Puchalsky</dc:creator>
		<pubDate>Fri, 21 Nov 2008 14:18:16 +0000</pubDate>
		<guid isPermaLink="false">http://crookedtimber.org/?p=8541#comment-259104</guid>
		<description>I was an astrophysics grad student.  Clearly the humanities must be very different.</description>
		<content:encoded><![CDATA[	<p>I was an astrophysics grad student.  Clearly the humanities must be very different.</p>
 ]]></content:encoded>
	</item>
	<item>
		<title>By: andthenyoufall</title>
		<link>http://crookedtimber.org/2008/11/19/you-little-bobby-dazzler/comment-page-1/#comment-259092</link>
		<dc:creator>andthenyoufall</dc:creator>
		<pubDate>Fri, 21 Nov 2008 09:56:10 +0000</pubDate>
		<guid isPermaLink="false">http://crookedtimber.org/?p=8541#comment-259092</guid>
		<description>Obviously someone has never been a grad student. If even half of graduate students could limit themselves to &lt;b&gt;one&lt;/b&gt; hot girlfriend and &lt;b&gt;one&lt;/b&gt; psychotic ex, we would have a new Renaissance on our hands.</description>
		<content:encoded><![CDATA[	<p>Obviously someone has never been a grad student. If even half of graduate students could limit themselves to <b>one</b> hot girlfriend and <b>one</b> psychotic ex, we would have a new Renaissance on our hands.</p>
 ]]></content:encoded>
	</item>
	<item>
		<title>By: belle waring</title>
		<link>http://crookedtimber.org/2008/11/19/you-little-bobby-dazzler/comment-page-1/#comment-259091</link>
		<dc:creator>belle waring</dc:creator>
		<pubDate>Fri, 21 Nov 2008 09:56:01 +0000</pubDate>
		<guid isPermaLink="false">http://crookedtimber.org/?p=8541#comment-259091</guid>
		<description>I don&#039;t know, Rich; sounds pretty grad studenty to me.</description>
		<content:encoded><![CDATA[	<p>I don&#8217;t know, Rich; sounds pretty grad studenty to me.</p>
 ]]></content:encoded>
	</item>
	<item>
		<title>By: Rich Puchalsky</title>
		<link>http://crookedtimber.org/2008/11/19/you-little-bobby-dazzler/comment-page-1/#comment-259069</link>
		<dc:creator>Rich Puchalsky</dc:creator>
		<pubDate>Fri, 21 Nov 2008 02:47:08 +0000</pubDate>
		<guid isPermaLink="false">http://crookedtimber.org/?p=8541#comment-259069</guid>
		<description>All right, now I&#039;ve played the game.  Violet is too cute to be that manipulative.  Also, who knows why this feckless grad student has one hot girlfriend hovering over him/her and an ex just across the hall throwing herself at him/her.  It&#039;s all too dramatic to be grad-student-y.</description>
		<content:encoded><![CDATA[	<p>All right, now I&#8217;ve played the game.  Violet is too cute to be that manipulative.  Also, who knows why this feckless grad student has one hot girlfriend hovering over him/her and an ex just across the hall throwing herself at him/her.  It&#8217;s all too dramatic to be grad-student-y.</p>
 ]]></content:encoded>
	</item>
	<item>
		<title>By: Jon H</title>
		<link>http://crookedtimber.org/2008/11/19/you-little-bobby-dazzler/comment-page-1/#comment-259042</link>
		<dc:creator>Jon H</dc:creator>
		<pubDate>Thu, 20 Nov 2008 17:18:08 +0000</pubDate>
		<guid isPermaLink="false">http://crookedtimber.org/?p=8541#comment-259042</guid>
		<description>SEK could do a good one about getting your money back from the library so you can register.</description>
		<content:encoded><![CDATA[	<p><span class="caps">SEK</span> could do a good one about getting your money back from the library so you can register.</p>
 ]]></content:encoded>
	</item>
	<item>
		<title>By: Rich Puchalsky</title>
		<link>http://crookedtimber.org/2008/11/19/you-little-bobby-dazzler/comment-page-1/#comment-259041</link>
		<dc:creator>Rich Puchalsky</dc:creator>
		<pubDate>Thu, 20 Nov 2008 17:06:46 +0000</pubDate>
		<guid isPermaLink="false">http://crookedtimber.org/?p=8541#comment-259041</guid>
		<description>Yeah, I&#039;ve been waiting for a post from SEK on this one.  The game might as well have been called &quot;SEK, this was your life!&quot;  Except that his partner, from her comments, doesn&#039;t seem like the kind of person who would blackmail him.</description>
		<content:encoded><![CDATA[	<p>Yeah, I&#8217;ve been waiting for a post from <span class="caps">SEK</span> on this one.  The game might as well have been called &#8220;SEK, this was your life!&#8221;  Except that his partner, from her comments, doesn&#8217;t seem like the kind of person who would blackmail him.</p>
 ]]></content:encoded>
	</item>
	<item>
		<title>By: Jon H</title>
		<link>http://crookedtimber.org/2008/11/19/you-little-bobby-dazzler/comment-page-1/#comment-259011</link>
		<dc:creator>Jon H</dc:creator>
		<pubDate>Thu, 20 Nov 2008 05:44:31 +0000</pubDate>
		<guid isPermaLink="false">http://crookedtimber.org/?p=8541#comment-259011</guid>
		<description>Actually, it &lt;a href=&quot;http://scatter.wordpress.com/2008/11/18/my-secret-hobby-project/#more-1969&quot; rel=&quot;nofollow&quot;&gt;appears&lt;/a&gt; that Jeremy used Inform 7 for &lt;i&gt;Violet&lt;/i&gt;.</description>
		<content:encoded><![CDATA[	<p>Actually, it <a href="http://scatter.wordpress.com/2008/11/18/my-secret-hobby-project/#more-1969" rel="nofollow">appears</a> that Jeremy used Inform 7 for <i>Violet</i>.</p>
 ]]></content:encoded>
	</item>
	<item>
		<title>By: Jon H</title>
		<link>http://crookedtimber.org/2008/11/19/you-little-bobby-dazzler/comment-page-1/#comment-259010</link>
		<dc:creator>Jon H</dc:creator>
		<pubDate>Thu, 20 Nov 2008 05:35:32 +0000</pubDate>
		<guid isPermaLink="false">http://crookedtimber.org/?p=8541#comment-259010</guid>
		<description>Oops, I messed up the tags.

In the above, everything from the first code-formatted &quot;Vouray&quot; to &quot;The Vouvray cask and the Muscadet cask are casks in the Wine Emporium.&quot; is source code. The latter sentence creates two casks, names them, and puts them in the room that was created.

Everything between my &quot;you’re standing in The Wine Emporium, and there are two casks:&quot; and my &quot;You can download it&quot; is the output of running the source code in the IDE.</description>
		<content:encoded><![CDATA[	<p>Oops, I messed up the tags.</p>

	<p>In the above, everything from the first code-formatted &#8220;Vouray&#8221; to &#8220;The Vouvray cask and the Muscadet cask are casks in the Wine Emporium.&#8221; is source code. The latter sentence creates two casks, names them, and puts them in the room that was created.</p>

	<p>Everything between my &#8220;you&#8217;re standing in The Wine Emporium, and there are two casks:&#8221; and my &#8220;You can download it&#8221; is the output of running the source code in the <span class="caps">IDE</span>.</p>
 ]]></content:encoded>
	</item>
	<item>
		<title>By: Jon H</title>
		<link>http://crookedtimber.org/2008/11/19/you-little-bobby-dazzler/comment-page-1/#comment-259009</link>
		<dc:creator>Jon H</dc:creator>
		<pubDate>Thu, 20 Nov 2008 05:29:20 +0000</pubDate>
		<guid isPermaLink="false">http://crookedtimber.org/?p=8541#comment-259009</guid>
		<description>Obviously, the next game should involve students having sex in your office.

Given how many Infocom spoof posts SEK does, I&#039;m almost surprised he didn&#039;t write this game.

Lemuel: There&#039;s a new thing called Inform 7, which lets you create these in a slick book-metaphor IDE, using a rule-oriented language that approximates English.

Here&#039;s a brief example demonstrating the creation of synonyms, from the documentation:

&lt;code&gt;
&quot;Vouvray&quot;
The Wine Emporium is a room. &quot;Set aside, you rather suspect, for tourists: this chamber is barrel-vaulted stone, lined on each side with casks of aging wine. Discarded brochures here and there advertise Wine Tours of the Loire Valley in three different languages, none of them French.&quot;

A cask is a kind of thing. A cask is always fixed in place. Understand &quot;cask&quot; or &quot;barrel&quot; as a cask. 

Understand &quot;casks&quot; or &quot;barrels&quot; as the plural of cask.

The Vouvray cask and the Muscadet cask are casks in the Wine Emporium.

&lt;/code&gt;

You can put this text in the source code view of the IDE, click &quot;Go&quot;, and you get a running game where you&#039;re standing in The Wine Emporium, and there are two casks:

&lt;code&gt;
Vouvray

An Interactive Fiction

Release 1 / Serial number 081120 / Inform 7 build 5U92 (I6/v6.31 lib 6/12N) SD

Wine Emporium

Set aside, you rather suspect, for tourists: this chamber is barrel-vaulted stone, lined on each side with casks of aging wine. Discarded brochures here and there advertise Wine Tours of the Loire Valley in three different languages, none of them French.

You can see a Vouvray cask and a Muscadet cask here.

&gt;examine cask
Which do you mean, the Vouvray cask or the Muscadet cask?
&gt;
&lt;/code&gt;

You can download it, free, for Windows, Mac, or Gnome, at www.inform-fiction.org</description>
		<content:encoded><![CDATA[	<p>Obviously, the next game should involve students having sex in your office.</p>

	<p>Given how many Infocom spoof posts <span class="caps">SEK</span> does, I&#8217;m almost surprised he didn&#8217;t write this game.</p>

	<p>Lemuel: There&#8217;s a new thing called Inform 7, which lets you create these in a slick book-metaphor <span class="caps">IDE</span>, using a rule-oriented language that approximates English.</p>

	<p>Here&#8217;s a brief example demonstrating the creation of synonyms, from the documentation:</p>

	<p><code><br />
"Vouvray"<br />
The Wine Emporium is a room. "Set aside, you rather suspect, for tourists: this chamber is barrel-vaulted stone, lined on each side with casks of aging wine. Discarded brochures here and there advertise Wine Tours of the Loire Valley in three different languages, none of them French."</code></p>

	<p>A cask is a kind of thing. A cask is always fixed in place. Understand "cask" or "barrel" as a cask.</p>

	<p>Understand "casks" or "barrels" as the plural of cask.</p>

	<p>The Vouvray cask and the Muscadet cask are casks in the Wine Emporium.</p>

	<p></p>

	<p>You can put this text in the source code view of the <span class="caps">IDE</span>, click &#8220;Go&#8221;, and you get a running game where you&#8217;re standing in The Wine Emporium, and there are two casks:</p>

	<p><code><br />
Vouvray</code></p>

	<p>An Interactive Fiction</p>

	<p>Release 1 / Serial number 081120 / Inform 7 build 5U92 (I6/v6.31 lib 6/12N) SD</p>

	<p>Wine Emporium</p>

	<p>Set aside, you rather suspect, for tourists: this chamber is barrel-vaulted stone, lined on each side with casks of aging wine. Discarded brochures here and there advertise Wine Tours of the Loire Valley in three different languages, none of them French.</p>

	<p>You can see a Vouvray cask and a Muscadet cask here.</p>

	<p>&gt;examine cask<br />
Which do you mean, the Vouvray cask or the Muscadet cask?<br />
&gt;<br />
</p>

	<p>You can download it, free, for Windows, Mac, or Gnome, at <a href="http://www.inform-fiction.org" rel="nofollow">http://www.inform-fiction.org</a></p>
 ]]></content:encoded>
	</item>
	<item>
		<title>By: Zarquon</title>
		<link>http://crookedtimber.org/2008/11/19/you-little-bobby-dazzler/comment-page-1/#comment-258984</link>
		<dc:creator>Zarquon</dc:creator>
		<pubDate>Wed, 19 Nov 2008 21:59:19 +0000</pubDate>
		<guid isPermaLink="false">http://crookedtimber.org/?p=8541#comment-258984</guid>
		<description>That&#039;s just wrong. Now woman from Australia is called &quot;Violet&quot;.</description>
		<content:encoded><![CDATA[	<p>That&#8217;s just wrong. Now woman from Australia is called &#8220;Violet&#8221;.</p>
 ]]></content:encoded>
	</item>
	<item>
		<title>By: lemuel pitkin</title>
		<link>http://crookedtimber.org/2008/11/19/you-little-bobby-dazzler/comment-page-1/#comment-258976</link>
		<dc:creator>lemuel pitkin</dc:creator>
		<pubDate>Wed, 19 Nov 2008 20:35:32 +0000</pubDate>
		<guid isPermaLink="false">http://crookedtimber.org/?p=8541#comment-258976</guid>
		<description>Awesomeness. So there&#039;s a package that lets you create these things?</description>
		<content:encoded><![CDATA[	<p>Awesomeness. So there&#8217;s a package that lets you create these things?</p>
 ]]></content:encoded>
	</item>
	<item>
		<title>By: Lex</title>
		<link>http://crookedtimber.org/2008/11/19/you-little-bobby-dazzler/comment-page-1/#comment-258975</link>
		<dc:creator>Lex</dc:creator>
		<pubDate>Wed, 19 Nov 2008 20:27:19 +0000</pubDate>
		<guid isPermaLink="false">http://crookedtimber.org/?p=8541#comment-258975</guid>
		<description>&quot;the crisis of a senior faculty member whose long history of abusive pseudonymous commenting is suddenly and inadvertently exposed.&quot;

Steal my life and I shall &lt;i&gt;sue&lt;/i&gt;!</description>
		<content:encoded><![CDATA[	<p>&#8220;the crisis of a senior faculty member whose long history of abusive pseudonymous commenting is suddenly and inadvertently exposed.&#8221;</p>

	<p>Steal my life and I shall <i>sue</i>!</p>
 ]]></content:encoded>
	</item>
	<item>
		<title>By: Jonathan</title>
		<link>http://crookedtimber.org/2008/11/19/you-little-bobby-dazzler/comment-page-1/#comment-258965</link>
		<dc:creator>Jonathan</dc:creator>
		<pubDate>Wed, 19 Nov 2008 18:03:11 +0000</pubDate>
		<guid isPermaLink="false">http://crookedtimber.org/?p=8541#comment-258965</guid>
		<description>I didn&#039;t even realize it was the same guy until now. I think all of the Crooked Timberites should enter next year&#039;s competition. The latest version of Inform allows you to create games in something resembling natural language, so it&#039;s not as difficult as you might imagine. (I think that either Belle or Montagu Norman would place highest.)</description>
		<content:encoded><![CDATA[	<p>I didn&#8217;t even realize it was the same guy until now. I think all of the Crooked Timberites should enter next year&#8217;s competition. The latest version of Inform allows you to create games in something resembling natural language, so it&#8217;s not as difficult as you might imagine. (I think that either Belle or Montagu Norman would place highest.)</p>
 ]]></content:encoded>
	</item>
</channel>
</rss>
